At the beginning of the second month recruit all your units and divide them between two heroes and set them (heroes) near the garrisons. One hero (with the Tower army) should be standing near the garrison located directly below the Tower ( point G1 on the map ), while the other one (with the Castle army) by the garrison to the East from the Tower Strategy guide Heroes 3 HoMM3 Here is my opinion of a tower guide: Units Level 1: gremlins are pretty weak, only better than imps and pixies stat-wise. upgrade them ASAP, as stat improvement and shooter ability will lessen losses greatly and hence take out more enemies. Gem- for summon boat only. Malcom has magic arrow. He and Alagar is the only 2 rampart heroes that have direct damage spell from the start. Elleshar is op hero. Having more mana is always great option, and he is a king in that. One of the 3 ultimate Rampart heroes for very late game (him, Kyrre and Mephala). Stand near the castle for 6 days. To the west of the castle, is a little forest which is burning. When a message says that you have one day to capture a town, go to the castle that you've destroyed and you will fight a pikeman. Hire 5 ghosts from the blacksmith and leave through the burnt forest.Save the game. Scenario Description: To win, you must locate and capture the town of Terraneus. Yoru heroes will be limited to Level 6in this scenario, but your four strongest heroes will travel with you to the next scenario of this campaign. This first scenario is deceptively simple but its fast completion requires some thought. Tower is a good alignment town with alchemist and wizard hero classes. Tower represents Bracada. "Wizards and Alchemists study their arcane craft in Towers. Tower populations are comprised of creatures bound into service by powerful magic, made on the spot, or allied with the town through ancient pacts. Tower armies have uniformly good morale and some of the best range attack units available shmbX. From Heroes of Might and Magic III. Jump to navigation Jump to search. Fully built Tower, as seen on the adventure map Ammo: -. Damage: 2-3. Health: 10. Speed: 5. Cost: 75. Growth: 14. Pikeman is the most durable 1-st level unit in the game - they have exceptionally high health, and their defense makes them perfectly fit to defend other units, especially shooters from the Castle. The only drawback of this unit is their spread between minimum and maximum damage Theme of The Tower town from strategy game Heroes of Might and Magic 3 arranged for solo piano.Composed by Paul Anthony RomeroArranged by myself.My arrangeme Castle Town is the home of Knights and Clerics. The Castle town is the basic human town in the game. They have the following troops: Pikemen, Archers, Griffins, Swordsmen, Monks, Cavaliers and How to play Tower: Neela if you want main from Tower Aine if you want to do a little lottery with main from tavern (Barbarian/beastmaster/overlord) Go for master gremlins to be able to fight day 1. Head for Naga’s week 1, giant/titan week 2. In general (more or less every faction and every game). build army not economy.

heroes of might and magic 3 tower strategy